The
main character is the player. They play as a scientist whose speciality is
climate change and the ecosystem.
The
player will give their main character a nickname, or they can choose to use
their name from their social networking profile.
Every character will be a human adult wearing a lab coat.
There will be several different customisation options to choose from.
Here are some examples of my initial development work to decide on the customisation options for the main character:
Name: Male Scientist/ or Female Scientist
Role: Main protagonist
Personality:
Hopefully the player will project their own personality onto the
protagonist as they play, but the default personality is that of a
helpful person who cares about other people, and they want to use their
skills and knowledge for the good of the world.
Every character will be a human adult wearing a lab coat.
There will be several different customisation options to choose from.
The ability to customise their character is intended to make people associate more with the game. If they can play as themselves in the game, they will have a higher emotional stake in how well or often they play the game. The social networking capabilities also allow players to compete with their friends.
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Customisation Options |
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